If previous reasoning didn’t keep me a way from this game as a child, I can confidently say that the within seconds after walking into this dungeon I would have quickly announced “GG.”
The sounds that you hear walking in would have kept me laying awake at night. Even at my age the music an ambient noises unnerved me.
Tribal mixed with something sounding like a monkey scream in an echo. All the details fit, down to making the water poison. Adding that one little smidgen gave the player a little more to worry about while walking about the map. For paranoid soul landing the jumps on the platforms, avoiding the water below, all while listening to an echo scream. It could push them a little far out of their happy-go-lucky place.
The boss fight was something else. This was probably one of the most engaging boss fights I’ve had in quite sometime. Outside of the fact that he completely complimented the vibe of Woodfall Temple, there was a lot that needed to go on to bring him down.
Between dodging his swings, throwing bomb flowers, and running around a ring of fire; it makes for an engaging battle.
It may be a bit early in the game to call this out as my favorite dungeon, but as of now if I was asked on the side of the street by some longing Zelda fan this dungeon would be my answer.
Let’s see how the rest of the game goes, shall we?
Don’t forget to support Operation Moonfall every way possible! A re-release of the game would be wonderful! For people like me, who may have never got the chance as a child to play this wonderful title, and younger gamers who may not even know of Majora’s existence.